MediEvil PS4 Game Review

MediEvil PS4

MediEvil PS4 Game Review

I always enjoy remakes because they give you a blast from the past, and MediEvil did deliver on that. The game was developed by Other Ocean Emeryville, and Sony Interactive Entertainment published it in 2019. MediEvil is a single-player, action-adventure, and hack-and-slash game.

Most remakes don’t sit well with players, but MediEvil actually made a nice comeback. Let’s dive in and read more about this remake and figure out if it’s worth playing or not.

The game starts you off in the world of Gallowmere, where there is a war between the good people of Gallowmere and the undead horde led by Zarok, the sorcerer. The evil conqueror attacked the kingdom, but the armies of good took up arms and were led by Sir Daniel Fortesque.

The game portrays him as a legendary knight and hero of the people, but the cut-scene shows that Sir Daniel dies during the first moments of the battle during the charge. He took an arrow to the head, and he was gone before the battle started. The story shows that the king covered up this fact and told the people that he died bravely in battle.

Zarok planned to raise more armies of the undead, but he accidentally resurrected Sir Daniel too. This gives Sir Daniel a chance of redemption and another shot at defeating Zarok and his minions as a friendly skeleton knight.

The game has several levels to select from on the map, and it progresses gradually after each level you finish. The player controls the Sir Daniel Fortesque character, and as you go through levels, your character can use different types of weapons.

You can use ranged weapons like bows or throwing daggers, and you can use melee weapons like clubs or swords. Sometimes you can equip a shield too for extra protection during fights. The game is designed where you can respawn with certain life bottles because if your health bar depletes, your character dies, and then it is game over.

The key is to keep an eye out for health and life bottles to rejuvenate Sir Daniel. You can get damage from enemies, traps, and falling as well if you jump from a high place.

As you play through, you will meet two different gargoyle heads at various levels of the game. The blue head sells you supplies and ammunition for gold, and the green head will give you random information that will help you. Sir Daniel picks up gold randomly from killing enemies, and you can use them in exchange for supplies.

Every level has a chalice of power that you must find after defeating a certain number of enemies. When you pass a level, you use the chalice to send you to the Hall of Heroes, where you can meet different NPCs, talk with them, and they will give you a special item or a powerful weapon.

As the game progresses and you get all the chalices in every level, you will unlock all the NPC heroes and get ready to finish the game. The remake however added an extra twist by giving an “Old Game” option to play the older version of the game and reminisce the good old days if players want to. I think that was a nice gesture from the developers, and I enjoyed that little surprise of playing the older version again.

I love the new changes they did with this remake, and some of the tweaks or features are very helpful when you play. For example, I can easily switch between my main and secondary weapon, making it very useful in fights.

They added a nice Book of Gallowmere with a bio and information tab for every character, NPC, and enemy. The developers added different camera settings and viewpoints, including the “Dan Cam” mode that can come in handy most of the time. I liked switching between camera viewpoints and sometimes the over-the-shoulder perspective, which made the game a lot more fun.

The game has the same vibe and storyline as the old one, but they just perfected certain spots and fixed some bugs. The combat system is the same, and I’m not surprised because hack-and-slash games are straightforward with combat. I think the art department did an amazing job with the new designs, animations, graphics, and colors.

The game looks 10 times better, and it was a nice change compared to the old version. I was afraid that the remake would have a lot of bugs that can mess up the experience, but that didn’t happen, and I am quite impressed with the gameplay with this new version of MediEvil.

I am glad that they stuck with the original game design and just made minor changes to animations, graphics, controls, and camera angles.

The developers revamped the voice acting in the game, and it came out great, even though I did get used to the old-school voices. I think the only sound that is the same is the “Fire” command from Zarok, but everything else is changed, and some voice actors reprised their roles again for a better and modernized version of the game sounds.

Even the music changed and got enhanced, giving the same vibe as the old one but with a different tempo and sound. The developers managed to get the same composer that worked on the previous MediEvil games. I think it’s great that they managed to get a new soundtrack in for this remake.

Music can make games a lot better, and I’m happy whenever I hear a good remake of a classic tune. I think the narration is one of the best parts of the game because the sense of humor along with the hilarious expanded script improved the game’s experience.

I love the memorable levels, including the Time Device, Blight Town, The Asylum Grounds, and the Pools of the Ancient Dead levels. The revamped environment, the attention to detail with every part of the terrain, and the fun stuff like the enhanced train ride are quite enjoyable.

The game has levels that involve a lot of fighting or small puzzles to solve, making it convenient for any type of gamers. The uniqueness and creativity mixed with fun hack-and-slash fights make MediEvil so good. I enjoyed the levels with extra puzzles, traps to avoid, and beautiful environments. I believe the environment and different areas you see during levels are the best aspects of the game.

Even though the developers just polished an old game system, and they used the same gameplay designs, some players didn’t like that fact, and they were hoping for a change. Most players wanted a better game than the old one with different systems, mechanics, and sequences.

Old games in the 90s always had the same rinse-and-repeat system with sequences and combat, but most players believed that would change. I personally didn’t see a problem with the developer’s decision, and I love the nostalgic roller coaster ride in this remake.

Even though some people have mixed feelings about this remake, MediEvil is still a cult-favorite amongst many players worldwide. It’s amazing how a remake of a 22-year old game can bring back so many memories and nostalgia.

I highly recommend this game to anyone, especially if they played the 1998 version before. It’s truly an amazing blast from the past, and I’d give this game a solid 10/10 because I enjoyed every minute of playing it. Don’t miss out on this popular hack-and-slash game, and enjoy some addictive moments playing as Sir Daniel.

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Updated 2 years ago